Sith Inquisitor
Darth Sidious, also known as Emperor Palpatine is the embodiment of the Sith Inquisitor. Deceptive, cunning, manipulative and above all power hungry. Darth Sidious also had an apprentice called Darth Tyranus (Count Dooku)
who also shows the style of the Inquisitor quite well. Force Lightning and vicious, almost frantic use of a lightsaber through harnessing their anger and rage are trademarks of what you should expect to see from this class. If you would like an example of a Sith Inquisitor from previous games, I would point you towards Darth Traya (a.k.a Kreia) from KOTOR2. She was originally a Jedi Consular before her fall to the dark side, but after her fall she became a master of manipulation and deception. She masterminded the events in KOTOR2 with as much finesse as Sidious did in the movies. In SW:TOR the Inquisitor’s combat will rely on Force Lightning and other Force abilities as well as melee lightsaber combat. This class should be a true “all rounder” and will most likely take some time to master.
So you have succumbed to the Dark Side of the Force and have trained in the ways of the Sith Inquisitor. Where do you go from here? Well your quest for “Unlimited Power!” will take you down one of two paths. The way of the Assassin or the way of the Sorcerer. The Assassin Advanced Class is based more on stealth and lightsaber combat, but is still capable of powerful Force based attacks as well. Mastering the Assassin will require learning when to use melee attacks over Force attacks and vice versa. The Sorcerer Advanced Class is all about Force manipulation. Powerful jolts of Force Lightning, manipulation of the minds of your enemies and even dark and twisted forms of healing are what you will live by as a Sorcerer. Both of these Advanced Classes are very interesting to me, but I must say that the Assassin holds special interest in my mind. From what I have seen, the synergy between melee and ranged attacks and the timing of Cooldowns will make or break each battle, and a stealth class with a lightsaber has got to be fun. Did i mention that the Assassin can wield the double bladed saber? Darth Maul anyone?
So now you are strutting around as an all powerful Sith Inquisitor striking fear into the hearts of both the Republic and your fellow Sith. Someone like you is going to need a pretty scary bodyguard, not only to protect you from those Republic dogs, but also to stop any young Sith upstarts from thinking of challenging you. Enter Khem Val. A member of an almost forgotten species known as the Dashade, Khem Val was once the servant of Tulak Hord. KOTOR players may remember the tomb of Tulak Hord on Korriban. The Dashade are highly Force resistant and feed on Force users. According to the official site Khem Val sleeps in the tomb of Naga Sadow on Korriban. Waking him will most likely be one of the later plot elements to your starting quest chain. Also at the end of the blurb on the official site it tells us that when he wakes he will be hungry. I imagine you will probably sacrifice some of your fellow Sith in this, but isn’t that what it’s all about? The strong survive and the weak perish. That is part of what it is to be Sith. Anyway, Khem Val is a hulking mass of muscle and fury, he looks more demon than human and is a melee based combatant. All in all he should complement the Inquisitor well in both theme and gameplay.
Like the Sith Warrior, your ship is the Fury Class Imperial Interceptor. It is my favorite as far as appearance goes with its sleek and stylish design. It looks fast and flashy with its arrowhead shape and its clean lines and black and silver tones. The expandable ‘strike foils’ make it a little reminiscent of some of the TIE Fighter ships when viewed from behind, namely Vader’s Advancedx1 and the Avenger models. Out of all the ships I find this Fury Class Imperial Interceptor to be the best visual representation of the class it belongs to (with the Smugglers Freighter coming in as a close second).

This is the Class Sith Inquisitor Class Introduction Video.
Combat System.
***This game is beta and thus subject to change***
The Sith Inquisitor uses Force as his resource for combat. However it must be noted that some abilities drain his resource bar and some will fill it up. This will hopefully lead to a nice balanced combat system where you always have options depending on what resources and cooldowns are available.
Shock- High damage lightning attack.
Lightning Drain- Damages and slows target, restores Force. Channeled ability.
Overload- Area of effect damage attack with knockback effect.
Electrocute- Low damage attack with stun component.
Whirlwind- Traps a target in an electric whirlwind. Crowd control ability. Periodically zaps enemies close to the whirlwind.
Dark Heal- Heals a friendly unit.
Force Speed- Short burst of movement speed. Does not break stealth.
Nightmare- Area of effect crowd control ability. Induces nightmares in the minds of enemies.
This video shows an Inquisitor teaming up with an Agent to complete a mission on Tatooine. This is some of the highest level footage that is currently available. Enjoy.
-Gav.






